154 lines
4.1 KiB
Plaintext
154 lines
4.1 KiB
Plaintext
-- ***************************************************************
|
|
-- INFINERA-ENTITY-GAM-MIB
|
|
--
|
|
-- October 2008, Sharfuddin Syed / Narendra Gupta
|
|
--
|
|
--
|
|
-- Copyright (c) 2008-2012 by Infinera Inc.
|
|
-- All rights reserved.
|
|
-- ****************************************************************
|
|
|
|
INFINERA-ENTITY-GAM-MIB DEFINITIONS ::= BEGIN
|
|
|
|
IMPORTS
|
|
OBJECT-TYPE, MODULE-IDENTITY FROM SNMPv2-SMI
|
|
OBJECT-GROUP, MODULE-COMPLIANCE FROM SNMPv2-CONF
|
|
RowStatus, DisplayString FROM SNMPv2-TC
|
|
entLPPhysicalIndex FROM ENTITY-MIB
|
|
equipment FROM INFINERA-REG-MIB
|
|
InfnEqptType FROM INFINERA-TC-MIB;
|
|
|
|
gamMIB MODULE-IDENTITY
|
|
LAST-UPDATED "200810200000Z"
|
|
ORGANIZATION
|
|
"INFINERA"
|
|
CONTACT-INFO
|
|
"Infinera
|
|
169 Java Drive
|
|
Sunnyvale, CA - 94089
|
|
|
|
Contact : Technical Support
|
|
Email : support@infinera.com
|
|
Phone : 1-877-INF-5288"
|
|
DESCRIPTION
|
|
"This MIB is modeling for GAM equipment table."
|
|
::= { equipment 8 }
|
|
|
|
gamConformance OBJECT IDENTIFIER ::= { gamMIB 3 }
|
|
gamCompliances OBJECT IDENTIFIER ::= { gamConformance 1 }
|
|
gamGroups OBJECT IDENTIFIER ::= { gamConformance 2 }
|
|
|
|
gamTable OBJECT-TYPE
|
|
SYNTAX SEQUENCE OF GamEntry
|
|
MAX-ACCESS not-accessible
|
|
STATUS current
|
|
DESCRIPTION
|
|
"This table contains all GAM modules that are currently present in a network element.
|
|
"
|
|
::= { gamMIB 1 }
|
|
|
|
gamEntry OBJECT-TYPE
|
|
SYNTAX GamEntry
|
|
MAX-ACCESS not-accessible
|
|
STATUS current
|
|
DESCRIPTION
|
|
"A row in the GAM table. Each row in the table is identified with a unique entPhysicalIndexID.
|
|
"
|
|
INDEX { entLPPhysicalIndex }
|
|
::= { gamTable 1 }
|
|
|
|
GamEntry ::= SEQUENCE {
|
|
gamMoId DisplayString,
|
|
gamProvEqptType InfnEqptType,
|
|
gamRowStatus RowStatus,
|
|
gamOperatingMode INTEGER,
|
|
gamInstOperatingMode INTEGER
|
|
}
|
|
|
|
gamMoId OBJECT-TYPE
|
|
SYNTAX DisplayString
|
|
MAX-ACCESS read-create
|
|
STATUS current
|
|
DESCRIPTION
|
|
"This is the primary Key of the objects e.g 1-A-3-1"
|
|
::= { gamEntry 1 }
|
|
|
|
gamProvEqptType OBJECT-TYPE
|
|
SYNTAX InfnEqptType
|
|
MAX-ACCESS read-create
|
|
STATUS current
|
|
DESCRIPTION
|
|
"The configured GAM type."
|
|
::= { gamEntry 2 }
|
|
|
|
gamRowStatus OBJECT-TYPE
|
|
SYNTAX RowStatus
|
|
MAX-ACCESS read-create
|
|
STATUS current
|
|
DESCRIPTION
|
|
"The row status of this GAM entry.
|
|
Because rows in this table are indexed by entPhysicalIndex, to create a new row one must
|
|
choose a value of entPhysicalIndex that is not already in use.
|
|
|
|
A side-effect of the creation of a row in this table is the creation of a corresponding
|
|
row in the eqptTable and the entPhysicalTable.
|
|
|
|
The status may not be set to active if the gamMoId and gamProvEqptType are not set to valid values.
|
|
|
|
This row may only be deleted if it was a pre-provisioned row and the hardware is not present.
|
|
|
|
If this row is deleted, the associated row in the Eqpt Table and entPhysicalTable will be
|
|
deleted by the agent."
|
|
::= { gamEntry 3 }
|
|
|
|
gamOperatingMode OBJECT-TYPE
|
|
SYNTAX INTEGER {
|
|
none(1),
|
|
gam(2),
|
|
aseSource(3),
|
|
aseGain(4)
|
|
}
|
|
MAX-ACCESS read-create
|
|
STATUS current
|
|
DESCRIPTION
|
|
""
|
|
::= { gamEntry 4 }
|
|
|
|
gamInstOperatingMode OBJECT-TYPE
|
|
SYNTAX INTEGER {
|
|
none(1),
|
|
gam(2),
|
|
aseSource(3),
|
|
aseGain(4)
|
|
}
|
|
MAX-ACCESS read-only
|
|
STATUS current
|
|
DESCRIPTION
|
|
""
|
|
::= { gamEntry 5 }
|
|
|
|
gamCompliance MODULE-COMPLIANCE
|
|
STATUS current
|
|
DESCRIPTION
|
|
""
|
|
MODULE
|
|
MANDATORY-GROUPS { gamGroup }
|
|
::= { gamCompliances 1 }
|
|
|
|
gamGroup OBJECT-GROUP
|
|
OBJECTS { gamMoId,
|
|
gamProvEqptType,
|
|
gamRowStatus,
|
|
gamOperatingMode,
|
|
gamInstOperatingMode
|
|
}
|
|
STATUS current
|
|
DESCRIPTION
|
|
""
|
|
::= { gamGroups 1 }
|
|
END
|
|
|
|
|
|
|
|
|