initial commit; version 22.5.12042
This commit is contained in:
144
libs/Ramsey/Uuid4/Math/BrickMathCalculator.php
Normal file
144
libs/Ramsey/Uuid4/Math/BrickMathCalculator.php
Normal file
@ -0,0 +1,144 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
* This file is part of the ramsey/uuid library
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*
|
||||
* @copyright Copyright (c) Ben Ramsey <ben@benramsey.com>
|
||||
* @license http://opensource.org/licenses/MIT MIT
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace Ramsey\Uuid\Math;
|
||||
|
||||
use Brick\Math\BigDecimal;
|
||||
use Brick\Math\BigInteger;
|
||||
use Brick\Math\Exception\MathException;
|
||||
use Brick\Math\RoundingMode as BrickMathRounding;
|
||||
use Ramsey\Uuid\Exception\InvalidArgumentException;
|
||||
use Ramsey\Uuid\Type\Decimal;
|
||||
use Ramsey\Uuid\Type\Hexadecimal;
|
||||
use Ramsey\Uuid\Type\Integer as IntegerObject;
|
||||
use Ramsey\Uuid\Type\NumberInterface;
|
||||
|
||||
/**
|
||||
* A calculator using the brick/math library for arbitrary-precision arithmetic
|
||||
*
|
||||
* @psalm-immutable
|
||||
*/
|
||||
final class BrickMathCalculator implements CalculatorInterface
|
||||
{
|
||||
private const ROUNDING_MODE_MAP = [
|
||||
RoundingMode::UNNECESSARY => BrickMathRounding::UNNECESSARY,
|
||||
RoundingMode::UP => BrickMathRounding::UP,
|
||||
RoundingMode::DOWN => BrickMathRounding::DOWN,
|
||||
RoundingMode::CEILING => BrickMathRounding::CEILING,
|
||||
RoundingMode::FLOOR => BrickMathRounding::FLOOR,
|
||||
RoundingMode::HALF_UP => BrickMathRounding::HALF_UP,
|
||||
RoundingMode::HALF_DOWN => BrickMathRounding::HALF_DOWN,
|
||||
RoundingMode::HALF_CEILING => BrickMathRounding::HALF_CEILING,
|
||||
RoundingMode::HALF_FLOOR => BrickMathRounding::HALF_FLOOR,
|
||||
RoundingMode::HALF_EVEN => BrickMathRounding::HALF_EVEN,
|
||||
];
|
||||
|
||||
public function add(NumberInterface $augend, NumberInterface ...$addends): NumberInterface
|
||||
{
|
||||
$sum = BigInteger::of($augend->toString());
|
||||
|
||||
foreach ($addends as $addend) {
|
||||
$sum = $sum->plus($addend->toString());
|
||||
}
|
||||
|
||||
return new IntegerObject((string) $sum);
|
||||
}
|
||||
|
||||
public function subtract(NumberInterface $minuend, NumberInterface ...$subtrahends): NumberInterface
|
||||
{
|
||||
$difference = BigInteger::of($minuend->toString());
|
||||
|
||||
foreach ($subtrahends as $subtrahend) {
|
||||
$difference = $difference->minus($subtrahend->toString());
|
||||
}
|
||||
|
||||
return new IntegerObject((string) $difference);
|
||||
}
|
||||
|
||||
public function multiply(NumberInterface $multiplicand, NumberInterface ...$multipliers): NumberInterface
|
||||
{
|
||||
$product = BigInteger::of($multiplicand->toString());
|
||||
|
||||
foreach ($multipliers as $multiplier) {
|
||||
$product = $product->multipliedBy($multiplier->toString());
|
||||
}
|
||||
|
||||
return new IntegerObject((string) $product);
|
||||
}
|
||||
|
||||
public function divide(
|
||||
int $roundingMode,
|
||||
int $scale,
|
||||
NumberInterface $dividend,
|
||||
NumberInterface ...$divisors
|
||||
): NumberInterface {
|
||||
$brickRounding = $this->getBrickRoundingMode($roundingMode);
|
||||
|
||||
$quotient = BigDecimal::of($dividend->toString());
|
||||
|
||||
foreach ($divisors as $divisor) {
|
||||
$quotient = $quotient->dividedBy($divisor->toString(), $scale, $brickRounding);
|
||||
}
|
||||
|
||||
if ($scale === 0) {
|
||||
return new IntegerObject((string) $quotient->toBigInteger());
|
||||
}
|
||||
|
||||
return new Decimal((string) $quotient);
|
||||
}
|
||||
|
||||
public function fromBase(string $value, int $base): IntegerObject
|
||||
{
|
||||
try {
|
||||
return new IntegerObject((string) BigInteger::fromBase($value, $base));
|
||||
} catch (MathException | \InvalidArgumentException $exception) {
|
||||
throw new InvalidArgumentException(
|
||||
$exception->getMessage(),
|
||||
(int) $exception->getCode(),
|
||||
$exception
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function toBase(IntegerObject $value, int $base): string
|
||||
{
|
||||
try {
|
||||
return BigInteger::of($value->toString())->toBase($base);
|
||||
} catch (MathException | \InvalidArgumentException $exception) {
|
||||
throw new InvalidArgumentException(
|
||||
$exception->getMessage(),
|
||||
(int) $exception->getCode(),
|
||||
$exception
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function toHexadecimal(IntegerObject $value): Hexadecimal
|
||||
{
|
||||
return new Hexadecimal($this->toBase($value, 16));
|
||||
}
|
||||
|
||||
public function toInteger(Hexadecimal $value): IntegerObject
|
||||
{
|
||||
return $this->fromBase($value->toString(), 16);
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps ramsey/uuid rounding modes to those used by brick/math
|
||||
*/
|
||||
private function getBrickRoundingMode(int $roundingMode): int
|
||||
{
|
||||
return self::ROUNDING_MODE_MAP[$roundingMode] ?? 0;
|
||||
}
|
||||
}
|
106
libs/Ramsey/Uuid4/Math/CalculatorInterface.php
Normal file
106
libs/Ramsey/Uuid4/Math/CalculatorInterface.php
Normal file
@ -0,0 +1,106 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
* This file is part of the ramsey/uuid library
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*
|
||||
* @copyright Copyright (c) Ben Ramsey <ben@benramsey.com>
|
||||
* @license http://opensource.org/licenses/MIT MIT
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace Ramsey\Uuid\Math;
|
||||
|
||||
use Ramsey\Uuid\Type\Hexadecimal;
|
||||
use Ramsey\Uuid\Type\Integer as IntegerObject;
|
||||
use Ramsey\Uuid\Type\NumberInterface;
|
||||
|
||||
/**
|
||||
* A calculator performs arithmetic operations on numbers
|
||||
*
|
||||
* @psalm-immutable
|
||||
*/
|
||||
interface CalculatorInterface
|
||||
{
|
||||
/**
|
||||
* Returns the sum of all the provided parameters
|
||||
*
|
||||
* @param NumberInterface $augend The first addend (the integer being added to)
|
||||
* @param NumberInterface ...$addends The additional integers to a add to the augend
|
||||
*
|
||||
* @return NumberInterface The sum of all the parameters
|
||||
*/
|
||||
public function add(NumberInterface $augend, NumberInterface ...$addends): NumberInterface;
|
||||
|
||||
/**
|
||||
* Returns the difference of all the provided parameters
|
||||
*
|
||||
* @param NumberInterface $minuend The integer being subtracted from
|
||||
* @param NumberInterface ...$subtrahends The integers to subtract from the minuend
|
||||
*
|
||||
* @return NumberInterface The difference after subtracting all parameters
|
||||
*/
|
||||
public function subtract(NumberInterface $minuend, NumberInterface ...$subtrahends): NumberInterface;
|
||||
|
||||
/**
|
||||
* Returns the product of all the provided parameters
|
||||
*
|
||||
* @param NumberInterface $multiplicand The integer to be multiplied
|
||||
* @param NumberInterface ...$multipliers The factors by which to multiply the multiplicand
|
||||
*
|
||||
* @return NumberInterface The product of multiplying all the provided parameters
|
||||
*/
|
||||
public function multiply(NumberInterface $multiplicand, NumberInterface ...$multipliers): NumberInterface;
|
||||
|
||||
/**
|
||||
* Returns the quotient of the provided parameters divided left-to-right
|
||||
*
|
||||
* @param int $roundingMode The RoundingMode constant to use for this operation
|
||||
* @param int $scale The scale to use for this operation
|
||||
* @param NumberInterface $dividend The integer to be divided
|
||||
* @param NumberInterface ...$divisors The integers to divide $dividend by, in
|
||||
* the order in which the division operations should take place
|
||||
* (left-to-right)
|
||||
*
|
||||
* @return NumberInterface The quotient of dividing the provided parameters left-to-right
|
||||
*/
|
||||
public function divide(
|
||||
int $roundingMode,
|
||||
int $scale,
|
||||
NumberInterface $dividend,
|
||||
NumberInterface ...$divisors
|
||||
): NumberInterface;
|
||||
|
||||
/**
|
||||
* Converts a value from an arbitrary base to a base-10 integer value
|
||||
*
|
||||
* @param string $value The value to convert
|
||||
* @param int $base The base to convert from (i.e., 2, 16, 32, etc.)
|
||||
*
|
||||
* @return IntegerObject The base-10 integer value of the converted value
|
||||
*/
|
||||
public function fromBase(string $value, int $base): IntegerObject;
|
||||
|
||||
/**
|
||||
* Converts a base-10 integer value to an arbitrary base
|
||||
*
|
||||
* @param IntegerObject $value The integer value to convert
|
||||
* @param int $base The base to convert to (i.e., 2, 16, 32, etc.)
|
||||
*
|
||||
* @return string The value represented in the specified base
|
||||
*/
|
||||
public function toBase(IntegerObject $value, int $base): string;
|
||||
|
||||
/**
|
||||
* Converts an Integer instance to a Hexadecimal instance
|
||||
*/
|
||||
public function toHexadecimal(IntegerObject $value): Hexadecimal;
|
||||
|
||||
/**
|
||||
* Converts a Hexadecimal instance to an Integer instance
|
||||
*/
|
||||
public function toInteger(Hexadecimal $value): IntegerObject;
|
||||
}
|
146
libs/Ramsey/Uuid4/Math/RoundingMode.php
Normal file
146
libs/Ramsey/Uuid4/Math/RoundingMode.php
Normal file
@ -0,0 +1,146 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
* This file was originally part of brick/math
|
||||
*
|
||||
* Copyright (c) 2013-present Benjamin Morel
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* @link https://github.com/brick/math brick/math at GitHub
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace Ramsey\Uuid\Math;
|
||||
|
||||
/**
|
||||
* Specifies a rounding behavior for numerical operations capable of discarding
|
||||
* precision.
|
||||
*
|
||||
* Each rounding mode indicates how the least significant returned digit of a
|
||||
* rounded result is to be calculated. If fewer digits are returned than the
|
||||
* digits needed to represent the exact numerical result, the discarded digits
|
||||
* will be referred to as the discarded fraction regardless the digits'
|
||||
* contribution to the value of the number. In other words, considered as a
|
||||
* numerical value, the discarded fraction could have an absolute value greater
|
||||
* than one.
|
||||
*/
|
||||
final class RoundingMode
|
||||
{
|
||||
/**
|
||||
* Private constructor. This class is not instantiable.
|
||||
*
|
||||
* @codeCoverageIgnore
|
||||
*/
|
||||
private function __construct()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Asserts that the requested operation has an exact result, hence no
|
||||
* rounding is necessary.
|
||||
*/
|
||||
public const UNNECESSARY = 0;
|
||||
|
||||
/**
|
||||
* Rounds away from zero.
|
||||
*
|
||||
* Always increments the digit prior to a nonzero discarded fraction.
|
||||
* Note that this rounding mode never decreases the magnitude of the
|
||||
* calculated value.
|
||||
*/
|
||||
public const UP = 1;
|
||||
|
||||
/**
|
||||
* Rounds towards zero.
|
||||
*
|
||||
* Never increments the digit prior to a discarded fraction (i.e.,
|
||||
* truncates). Note that this rounding mode never increases the magnitude of
|
||||
* the calculated value.
|
||||
*/
|
||||
public const DOWN = 2;
|
||||
|
||||
/**
|
||||
* Rounds towards positive infinity.
|
||||
*
|
||||
* If the result is positive, behaves as for UP; if negative, behaves as for
|
||||
* DOWN. Note that this rounding mode never decreases the calculated value.
|
||||
*/
|
||||
public const CEILING = 3;
|
||||
|
||||
/**
|
||||
* Rounds towards negative infinity.
|
||||
*
|
||||
* If the result is positive, behave as for DOWN; if negative, behave as for
|
||||
* UP. Note that this rounding mode never increases the calculated value.
|
||||
*/
|
||||
public const FLOOR = 4;
|
||||
|
||||
/**
|
||||
* Rounds towards "nearest neighbor" unless both neighbors are equidistant,
|
||||
* in which case round up.
|
||||
*
|
||||
* Behaves as for UP if the discarded fraction is >= 0.5; otherwise, behaves
|
||||
* as for DOWN. Note that this is the rounding mode commonly taught at
|
||||
* school.
|
||||
*/
|
||||
public const HALF_UP = 5;
|
||||
|
||||
/**
|
||||
* Rounds towards "nearest neighbor" unless both neighbors are equidistant,
|
||||
* in which case round down.
|
||||
*
|
||||
* Behaves as for UP if the discarded fraction is > 0.5; otherwise, behaves
|
||||
* as for DOWN.
|
||||
*/
|
||||
public const HALF_DOWN = 6;
|
||||
|
||||
/**
|
||||
* Rounds towards "nearest neighbor" unless both neighbors are equidistant,
|
||||
* in which case round towards positive infinity.
|
||||
*
|
||||
* If the result is positive, behaves as for HALF_UP; if negative, behaves
|
||||
* as for HALF_DOWN.
|
||||
*/
|
||||
public const HALF_CEILING = 7;
|
||||
|
||||
/**
|
||||
* Rounds towards "nearest neighbor" unless both neighbors are equidistant,
|
||||
* in which case round towards negative infinity.
|
||||
*
|
||||
* If the result is positive, behaves as for HALF_DOWN; if negative, behaves
|
||||
* as for HALF_UP.
|
||||
*/
|
||||
public const HALF_FLOOR = 8;
|
||||
|
||||
/**
|
||||
* Rounds towards the "nearest neighbor" unless both neighbors are
|
||||
* equidistant, in which case rounds towards the even neighbor.
|
||||
*
|
||||
* Behaves as for HALF_UP if the digit to the left of the discarded fraction
|
||||
* is odd; behaves as for HALF_DOWN if it's even.
|
||||
*
|
||||
* Note that this is the rounding mode that statistically minimizes
|
||||
* cumulative error when applied repeatedly over a sequence of calculations.
|
||||
* It is sometimes known as "Banker's rounding", and is chiefly used in the
|
||||
* USA.
|
||||
*/
|
||||
public const HALF_EVEN = 9;
|
||||
}
|
Reference in New Issue
Block a user